First public build released
Hello friends and a happy new year to all of you!
In my September post I stated the goal for the year to be the release of a first public build of 13 Ronin. I followed the statement with a list of features the release should contain, and although I haven’t managed to complete all of those features I’m still quite happy. Lacking from the list is a background animation of a pair of women drinking tea, the color of the opponent (it should be white, but is grey) and an idle animation variation. The idle variation and the color of the opponent will be added later on. The tea-drinking women will probably be cut in favor of some other animation.
Please keep in mind that this is not a completed game, it's not even a demo, it's work in progress and a lot of stuff will be changed, improved and added before even this first level is finished. With all that said, you're very welcome to download it and give it a go, and hopefully give me some valuable feedback. This release is Windows only.
Click this link to go to my DropBox-account
Download file 13Ronin, 1st Public Build.zip
When download is finished extract the zip-folder
Open folder and double-click 13Ronin.exe
Press ‘1’ to start game
When playing, press ‘ESC’ to return to start-screen, and press 'ESC' once more to exit game.
Crouch Arrow key down
Jump up Left ctrl key
Jump forward Left ctrl key + arrow key forward
Jump backward Left ctrl key + arrow key backward
Turn around Space + Arrow key backward Walk forward Arrow key forward
Walk backward Arrow key backward
Attacks: Head cut Space + Arrow key up Kick Space + Arrow key forward and down Throat cut Space + Arrow key forward Throw gravel Space + Arrow key down
Blocks: Block Head cut Left shift + Arrow key up
Block Throat cut Left shift + Arrow key forward
X-box style gamepad:
Crouch Directional pad down
Jump up Button X
Jump forward Button X + Directional pad forward
Jump backward Button X + Directional pad backward
Turn around Button B + Directional pad backward Walk forward Directional pad forward
Walk backward Directional pad backward
Attacks: Head cut Button B + Directional pad up Kick Button B + Directional pad forward and
directional pad down Throat cut Button B + Directional pad forward Throw gravel Button B + Directional pad down
Blocks: Block Head cut Button A + Directional pad up
Block Throat cut Button A + Directional pad forward
This release is heavily flawed with an unintelligent opponent and unbalanced gameplay, but still, it’s a game that can be played, and I can't help but feel a little bit proud. The future is bright
Happy new coding year!