Hello friends! It’s been a while since I posted any news regarding 13 Ronin. A new challenging project at my day job and a renovation of my apartment have been stealing both time and energy, slowing down the development speed of 13 Ronin to almost no speed at all. But now, I’ve finally managed to reach the 2nd milestone, and release a new dev build of the game. Pretty much all of what I had planned for the milestone is included, a few things have been discarded, but others ha
Hello friends and a happy new year to all of you! In my September post I stated the goal for the year to be the release of a first public build of 13 Ronin. I followed the statement with a list of features the release should contain, and although I haven’t managed to complete all of those features I’m still quite happy.
Lacking from the list is a background animation of a pair of women drinking tea, the color of the opponent (it should be white, but is grey) and an idle ani