
Pain & Death
Hello friends, The last couple of weeks I've been busy drawing pain and death animations for my samurai hero. Once again it became painfully apparent how slow this process is for me. This made me decide to focus on key-frames and use as few in-betweens as possible. By using different duration on different frames and adding some easy in-betweens I still think I can achieve somewhat decent animations. What do you think? There will be four different pain animations and at least