May 10, 2018

If I ever was going to write a horror story involving a blogger it would be a Kafkaesque tale about a developer trying to make a decent site using WIX and in the end discovering that the WIX-editor is possessed by the devil. Cool, right? No. Why? Because it's a true st...

May 3, 2018

When scanning the net for examples on different weather effects I came across an amazing tutorial written by Michael Hoffman on how to make realistic looking light effects. This inspired me to write a very similar lightning engine.

The main difference between the soluti...

April 22, 2018

We've had a sunny weekend here in Stockholm, but I have been coding rain. Since my last update I've fixed a few bugs in the rain engine related to splash angle and drop transparency and I've also added an option to control length of the drops. But more importantly, I'v...

April 15, 2018

Today I've been working on my rain engine. I've shared the code I have so far on BitBucket and also published a short demonstration video on my YouTube channel.

I'm not entirely happy with the outcome. The splashes look a little strange and I think I need to apply some...

April 13, 2018

When developer collegues learn that I'm writing a game, the first question they ask is almost always what engine I'm using. The second is in what language. So what follows are the answers to these questions and the motivation behind them.

I'm writing the game in C# and...

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February 23, 2019

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