July 9, 2018

Ester (Eraserhead Animation Editor) is a new tool I've build that will make it easier for me to describe what different animations a spritesheet contains and their different characteristics e.g. how long each frame should be displayed. I can then export the description...

June 4, 2018

Here in Stockholm it's been unusually hot and dry for this season of the year and I'm quite convinced that the pharmacies have broken a new record in anti-histamine sales. Last night we were finally blessed with thunder and rain and today the air is cool and nice and t...

April 13, 2018

When developer collegues learn that I'm writing a game, the first question they ask is almost always what engine I'm using. The second is in what language. So what follows are the answers to these questions and the motivation behind them.

I'm writing the game in C# and...

March 29, 2018

The last three evenings I've spent building two new command line tools:

miles (Mirror Tiles)

jiles (Join Tiles)

The purpose of the tools is to speed up and ease the task of creating tilesheets for my characters. I can draw all animations for a character facing right in a...

Please reload

Recent posts

February 23, 2019

Please reload

Categories

Please reload

Tags

Please reload

Archive