April 15, 2018

Today I've been working on my rain engine. I've shared the code I have so far on BitBucket and also published a short demonstration video on my YouTube channel.

I'm not entirely happy with the outcome. The splashes look a little strange and I think I need to apply some...

April 8, 2018

I've taken a break from the asset drawing and spent the last week actually doing some proper coding. The game now have a structure with presentation-, intro-, game- and highscore screens. I've added some of the new animations to the game and also added life indicators...

March 29, 2018

The last three evenings I've spent building two new command line tools:

miles (Mirror Tiles)

jiles (Join Tiles)

The purpose of the tools is to speed up and ease the task of creating tilesheets for my characters. I can draw all animations for a character facing right in a...

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