November 17, 2018

Since I had no previous experience of coding a computer player I turned to our friend google for advice. I found a number of threads on the subject, some talked about AI but most of them talked about reaction based solutions...

June 4, 2018

Here in Stockholm it's been unusually hot and dry for this season of the year and I'm quite convinced that the pharmacies have broken a new record in anti-histamine sales. Last night we were finally blessed with thunder and rain and today the air is cool and nice and t...

May 3, 2018

When scanning the net for examples on different weather effects I came across an amazing tutorial written by Michael Hoffman on how to make realistic looking light effects. This inspired me to write a very similar lightning engine.

The main difference between the soluti...

April 15, 2018

Today I've been working on my rain engine. I've shared the code I have so far on BitBucket and also published a short demonstration video on my YouTube channel.

I'm not entirely happy with the outcome. The splashes look a little strange and I think I need to apply some...

April 13, 2018

When developer collegues learn that I'm writing a game, the first question they ask is almost always what engine I'm using. The second is in what language. So what follows are the answers to these questions and the motivation behind them.

I'm writing the game in C# and...

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